Global VR Gaming Market to Reach Around 45.0 Billion USD IN 2022 As Per Ken Research
Global VR Gaming has become a hot topic of discussion among people who are enthusiastic about new edge electronic games. The market of Global VR Gaming has been divided into four categories. These are as follows:
Types: Software. Hardware and Accessories
Devices: Consoles, Mobiles, PC
Distribution Channel: Online and Traditional Stores
Regions: Asia Pacific and Europe, Middle East and Africa
Some major players of VR Gaming Market include Oculus, Ubisoft, Sony, Valve Software, Samsung, Google, HTC, Leap Motion, TCL, Nvidia, Razer Inc, Electronic Arts Inc. etc. In future the VR Gaming market is supposed to be governed by arcades and theme parks. The VR Gaming applications integrated with the smartphones can make the entire scenario all the more attractive and exciting.
In their latest publication Global VR Gaming Market Outlook to 2022 – by Hardware, Software and Accessories (Motion Sensor, Masks & Gloves, Bodysuits and Others) and by Devices (PC, Consoles and Mobiles) the analysts of Ken Research focus on correct positioning, technology advancement, entering into new geographies, emphasizing on advanced mobile applications, Mergers and Acquisitions and tie-ups can facilitate in the growth and development of VR Market globally.
They are of the opinion that the Global VR Market is assumed to reach a positive CAGR of around 54.6 percent during the period of 2017-2022. The increased number of VR arcades worldwide is expected to create a positive influence on the market.
Image source: https://www.kenresearch.com/blog/2018/03/global-vr-gaming-market-is-expected-to-reach-around-usd-45-0-billion-in-2022-ken-research/
The development of virtual theme parks is considered to be one of the biggest technological advancement related to amusement parks. This has effectively made a positive impression in the industry of VR Gaming. By 2018 in China Landmark Entertainment is planning to build the first ever VR theme park in the world. A similar theme park has already been opened in the year 2017 by Oriental Science Fiction Valley which is an established VR game development company. This VR amusement park has been established at Guizhou province in China. This project spans across 330 acres and 35 different attractions of VR like virtual roller coaster, shooters, guided spaceship tours of the most picturesque spots within the science fiction inspired buildings of the region. In 2018 only one of the largest Virtual Reality Parks will be opened by Hero Central at Empire City Damansarain Malaysia.
The VR headsets integrated with the smartphones will give a new dimension to the global VR gaming market. Some prominent smartphone companies like HTC and Samsung have already come up with VR headsets like HTC VIVE, Samsung Gear VR etc. This is because they can provide differential benefits like ease of use, un-tethered aspects and portability along with being able to use as a sand alone device.
The revolutionary growth of the smartphone market can enhance the adoption of tablets and mobile phones to offer a memorable VR gaming experience. The VR games will be more interactive than ever and it will help to attract gamers from all over the world. The games will have innovative user experience for players of all ages. The feel and look of the games will appeal to engage the users for repeated number of times.
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