Whether startups or Fortune 500 organizations, enterprises of all sizes are scaling up the development of gamified applications. The purpose is to ensure greater customer satisfaction, surplus revenue generation, boost sales volumes, etc. throughout the year. The prospect of gamification is quite impressive at the moment. In 2030, the global market size of gamification is
The game industry is emerging as a huge source of revenue generation across the world. It is helping enterprises to witness outstanding business growth and dividends with the proper utilization of cutting-edge technologies and tools to achieve satisfactory results. At the moment, online game revenue has exceeded the mark of $26.14 billion. By 2027, the
The industry of gaming is emerging as a profitable business option with time. This scope of profitability has gained momentum with the emergence of trending technologies like Blockchain, NFTs, IoT, AR, VR, etc. The impact is gaining visibility with deeper end-user engagement and massive revenue generation. It is to be noted that the global market
The deployment of cutting-edge technologies like Blockchain, NFT, IoT, AR, VR, AI, etc. is gaining prominence in the game development industry. This is gradually boosting audience engagement and revenue generation over time. It is projected that by 2025, the gaming population will cross the mark of 1. 3 billion and countries like South Korea, Japan,
Ever since Augmented Reality (AR) made its entry with the Pokemon Go game in 2016, industry experts are very much impressed with the performance of this cutting-edge technology. They are constantly exploring trending ideas to utilize this immersive technology to improve sales and revenue generation, and accomplish other objectives. At the moment, the global market
By 2025, global user spending in mobile gaming is projected to reach the mark of $138 billion (Source: Udonis). The projection is an indication that people are becoming more strongly attached to mobile games than ever. The entry of next-gen technologies like Augmented Reality (AR), Virtual Reality (VR), Internet of Things (IoT), Blockchain, NFTs, etc.
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